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Author Topic: 3d model with photocamera  (Read 4876 times)

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« on: July 24, 2017, 05:56 »
0
Hi. Few time ago I visited a presentation of 3d scanners, and tried to create nice 3d newbielink:http://blog.advids.co/20-awesome-brand-explainer-video-examples/ [nonactive] models, using this scanners . I am very enthusiastic about it, but this scanners are extremely expensive. But I've heard that there is a way to create such 3d model using photocamera. It's called photogrammetry or something... maybe someone has any experience in it and could help me with where I should start?


« Reply #1 on: November 13, 2017, 23:39 »
0
Hi

If you are searching for the 3d model with photocamera you can give a try from here newbielink:http://3dinsider.com/cheap-action-cameras/. [nonactive] I also find it from here, what I was searching for.
 :D

Thanks

« Reply #2 on: November 14, 2017, 08:42 »
0
Yes, it is called photogrammetry.

The concept is fairly simple, but creating perfect 3D models is a bit trickier, and time consuming.

Here's a (long) video that explains all of it, in great detail. If you really want to learn, I would recommend watching this:

https://www.youtube.com/watch?v=T4uej9tppsU

That is how the pros do it, and how the best video games today are using it. Most natural elements in the best video games are actually real rocks, trees, grass etc. that have been scanned like this.

---

It's quite a long process to get really good results, with lots of manual work.

If you just want to play around with it and get OK, but far from perfect, results, it's a bit quicker.

The software many professionals use: Agisoft Photoscan. In reality, you'd also need other 3D software like Maya and/or Zbrush to get a usable 3D model.
« Last Edit: November 14, 2017, 08:48 by increasingdifficulty »

« Reply #3 on: December 15, 2017, 09:08 »
+1
Yes, it is called photogrammetry.

The concept is fairly simple, but creating perfect 3D models is a bit trickier, and time consuming.

Here's a (long) video that explains all of it, in great detail. If you really want to learn, I would recommend watching this:

https://www.youtube.com/watch?v=T4uej9tppsU

That is how the pros do it, and how the best video games today are using it. Most natural elements in the best video games are actually real rocks, trees, grass etc. that have been scanned like this.

---

It's quite a long process to get really good results, with lots of manual work.

If you just want to play around with it and get OK, but far from perfect, results, it's a bit quicker.

The software many professionals use: Agisoft Photoscan. In reality, you'd also need other 3D software like Maya and/or Zbrush to get a usable 3D model.

Thanks a lot for this video!!! I've watched only the half, but already found out more interesting info. Keep watching it :)


 

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