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Author Topic: How much time do I need to see if some footages sell?  (Read 15830 times)

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« Reply #25 on: September 18, 2016, 15:15 »
+1
Right.  I guess if the occasional sale makes you happy, keep on doing what 'works'.


« Reply #26 on: September 19, 2016, 11:25 »
0
Right.  I guess if the occasional sale makes you happy, keep on doing what 'works'.
No need to be polemical.
I will see for the next few things that I will upload and I will make an idea about it. But if you suggest me to re-upload hundreds of videos (that now I'm selling well), rather than focus on what I need to do in the future to "get better", it is normal that your suggestion does not interest me (because it doesn't make sense). Should I lose months and months to re-upload  old stuff instead of new, I don't think so.
That is why I created the post: I have to concentrate on what to do next.
Sorry if I seemed rude in my previous message, it was not my intention, I do not speak English well.

SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #27 on: September 19, 2016, 12:22 »
+1
$1 per clip, per month? I don't think I'd get out of bed knowing I was only going to get $60 for a clip over a five year period.

Sure, I do have a bunch of clips that get me around $1 a month, some even less, but for those I give myself a slap on the wrists and a 'must try harder' talking to.

My general thinking is if I get $5 a month then it'll do. $10 a month, then I'm reasonably happy, $20 a month, I'm very happy and then there's the few ones were I've pretty much nailed it and I get $25 to $200. If I make less than $5 a month for a clip, then I'll write it off as a bit of a failure.

That's just me though. And I guess it depends on how many clips you can produce in a day. If I could make twenty a day, then $240 over a year for that day of work wouldn't be too bad. $2400 would be a lot better though!


« Reply #28 on: September 19, 2016, 12:54 »
+3
Right.  I guess if the occasional sale makes you happy, keep on doing what 'works'.
No need to be polemical.
I will see for the next few things that I will upload and I will make an idea about it. But if you suggest me to re-upload hundreds of videos (that now I'm selling well), rather than focus on what I need to do in the future to "get better"

Yes, I was suggesting you focus on getting better color and white balance to do better in the future.  It sounded like you were happy with how your sales on the rest of your clips are and weren't interested in improving them.

« Reply #29 on: September 19, 2016, 13:00 »
0
$1 per clip, per month? I don't think I'd get out of bed knowing I was only going to get $60 for a clip over a five year period.


Good for you if you do better  ;).
I thought it was not bad reading this post:
http://www.microstockgroup.com/general-stock-video/clip-numbers-versus-income-your-numbers-please/

Some people even get to $ 3 per clip, but also who is 0,2.

Sure makes me glad the advice to improve.
But I'm new in stockfootage only as a seller, because, instead, I bought  for a very long time.
So I simply follow the criteria by which I buy.
For example, many European productions make me deliver jobs with lights under 80 in YCbCr Parade, I will never buy a clip that goes above this.
Americans are demanding more high, in fact, my sales are concentrated in Europe and Africa.
But while a clip is simple "lift it" it is difficult to lower it.
This is faulty reasoning? Maybe, I'll try in different way in future.
The fact is that, right now, is not what I need to know because it does not represent THE problem for me.
I certainly do not throw a year of uploads  because, MAYBE, I could do more,  even to think about it is absurd.

« Reply #30 on: September 19, 2016, 13:41 »
0
I think the $1 per clip per month is quite normal, and not at all BAD. It can always be better of course...

I think it's a bit unfair to count your AE projects SpaceStockFootage - that's an ENTIRELY different story and you can't include them in Stock Footage averages. And rendered animations also take MUCH longer to make than filming which means you'd expect a higher return per clip.

For pure stock footage it's not a problem making 20 clips per day if it's your full-time gig.

SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #31 on: September 19, 2016, 17:25 »
0
I didn't include those in my figures. I get up to $350 a month for one of those, so theyre a bit different. I was talking about video only. And I really don't think buyers take render time into account when it comes to perceived value.

« Reply #32 on: September 19, 2016, 17:34 »
0
And I really don't think buyers take render time into account when it comes to perceived value.

No but you can't produce 20 of those per day, meaning there aren't that many around = value goes up. Regular, filmed, stock footage you can produce 20 a day. Value goes down.

« Reply #33 on: September 20, 2016, 02:57 »
0
I didn't include those in my figures. I get up to $350 a month for one of those, so theyre a bit different. I was talking about video only. And I really don't think buyers take render time into account when it comes to perceived value.

There are many considerations to make.
The first is that Increasingdifficulty is right, there is less competition.
In addition to this you must consider that your work can be inserted anywhere where servant, customer choice will be based only on the quality of work.
Example: I need the videoof the world that revolves around the sun, I will choose the most beautiful videos (and yours are fantastic)
If, however, I need a woman drinking a glass of wine, perhaps, I will not buy "the most beautiful video", but what is best suited to my project.
In fact I have some terrible animations that I think I'll never sell, while the equivalent shot video could also sell enough.
Some time ago I needed the video of a rabbit on a white background.
I did not choose "the better" but what is best inserted in the film.
This definitely creates more "volatility" of the shot video footage sales, rather than the animations ((The good ones, of course).
« Last Edit: September 20, 2016, 03:18 by Moonlight »

« Reply #34 on: September 22, 2016, 13:13 »
0
Maybe this statistics will give you some support, what can be done in just a year or two.
http://video-stock.org/best-stock-video-agencies-for-footage-sales/

« Reply #35 on: September 22, 2016, 13:52 »
+1
Maybe this statistics will give you some support, what can be done in just a year or two.
http://video-stock.org/best-stock-video-agencies-for-footage-sales/


No numbers? Could be anything from $1 to $1 million.

« Reply #36 on: September 22, 2016, 16:16 »
+1
I only do video and I have been around a bit more than a year, portfolio of about 1,100, in the main 5 agencies.
Things for me were going quite well and steadily up until May, when Pond 5 started their membership hell.
After that my sales at P5 disappeared, basically they are giving away very good quality clips almost for free. Also they pushed up in the search engine the members who participated to the thing, so everyone else like me disappeared in the bottom of the ocean.
Little by little sales at other agencies started to drift down as well. Most of the video sales at the moment are in that stupid membership thing and it is getting worse and worse.
I have doubled my portfolio in the last 3 months, but sales are not improving at all.
This membership thing at Pond 5 in my opinion has killed the video market in only a few months.
I really think from now on I will start concentrating on other things and only consider video footage as a spare time hobby that gives me a tiny income. Things were much more promising before the bloody Pond 5 membership started

« Reply #37 on: September 22, 2016, 16:54 »
0
I only do video and I have been around a bit more than a year, portfolio of about 1,100, in the main 5 agencies.
Things for me were going quite well and steadily up until May, when Pond 5 started their membership hell.
After that my sales at P5 disappeared, basically they are giving away very good quality clips almost for free. Also they pushed up in the search engine the members who participated to the thing, so everyone else like me disappeared in the bottom of the ocean.
Little by little sales at other agencies started to drift down as well. Most of the video sales at the moment are in that stupid membership thing and it is getting worse and worse.
I have doubled my portfolio in the last 3 months, but sales are not improving at all.
This membership thing at Pond 5 in my opinion has killed the video market in only a few months.
I really think from now on I will start concentrating on other things and only consider video footage as a spare time hobby that gives me a tiny income. Things were much more promising before the bloody Pond 5 membership started

I feel sorry for you but Pond5 is not the sole market provider. I don't really submit there. I'm mainly on Shutter, and Getty. I have a port of over 5000 vids and making a full time living out of it.
Honestly I'd move on from Pond5 and focus on stronger agencies. Also content is Number 1.
I can't compete with a lot of videographers making extremely professional business shots etc so I've taken a look around me and filmed whats to my disposal. I've found gaps in the market and having great success. It's taken me a while but instead of rushing out and just filming anything that took my fancy I'm now beginning to think what production houses may want. It's difficult I know but once I found a theme I kind of sort of got it.

Don't give up - invest in the bigger agencies.

SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #38 on: September 22, 2016, 20:30 »
0
I've done 'the math' and I make an average $17 per video, per month. That doesn't include any After Effects templates. I see what you're saying about the render times and the time that goes into motion graphics... but once you've planned, shot, edited and hired a bunch of people/props for a fancy shoot... that can be more time-consuming/costly than whipping up some planets bumming about in the solar system.

Although I'd like to hope that some fancy custom shoot setup would result in a lot more per month than filming toast popping up from the toaster while you're making your breakfast, your tap running, or some clouds shot from your back garden.   

« Reply #39 on: September 23, 2016, 03:34 »
0
I've done 'the math' and I make an average $17 per video, per month. That doesn't include any After Effects templates. I see what you're saying about the render times and the time that goes into motion graphics... but once you've planned, shot, edited and hired a bunch of people/props for a fancy shoot... that can be more time-consuming/costly than whipping up some planets bumming about in the solar system.

Although I'd like to hope that some fancy custom shoot setup would result in a lot more per month than filming toast popping up from the toaster while you're making your breakfast, your tap running, or some clouds shot from your back garden.

It 's true, do shot footage that are not trivial cheaply / media is difficult.
I think we must focus on what we have available, or have a lot of imagination.
I have access to a pharmacy and a laboratory, for example.
However, once prepared the day of shooting you can shot successful 100 clips in a day that you are able to post produce two / three days.
Making animations is definately more beneficial if you are able (as you are).
But if you are not at a high level is worse, you spend a lot of time to create something that will sell very little then.
« Last Edit: September 23, 2016, 03:36 by Moonlight »

« Reply #40 on: September 23, 2016, 06:19 »
0
or some clouds shot from your back garden.

Clouds do sell really, really well though, but of course the competition is insane.  8)


 

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