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Author Topic: Thoughts on 360 videos?  (Read 3895 times)

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« on: January 24, 2016, 20:37 »
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I was just at a Virtual Reality Expo and got a chance to look at a new 4k Kodak 360 rig.  Basically like 2 wide angle GoPros back to back.  With YouTube and smartphones supporting 360 videos, I wonder if this may be something worth getting into.

At the very least it looks fun.  I may be a bit biased, as I've been dabling in Virtual Reality.


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« Reply #1 on: January 24, 2016, 20:56 »
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What are the file sizes?
7680 x 2160 ?

If so, the files must be enormous.

« Reply #2 on: January 24, 2016, 23:22 »
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No idea how commercially viable it will become but I've invested in a rig and software mostly for Youtube and "marketing" purposes. Looking forward to having some fun with it.

« Reply #3 on: January 25, 2016, 04:48 »
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I got a Ricoh Theta S.  The 360 video is low quality but the stills are good.  I think VR will take off this year, I've only used a google cardboard equivalent that uses my phone screen and that works well.  There should be a market for VR stills and video clips if it does take off.  Much more interesting than 3D.

« Reply #4 on: January 25, 2016, 05:36 »
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I think it is a very interesting new market. Once vr becomes more mainstream, a lot of content will be needed, also lots of 360 photos.

Together with 4k video this could give amazing experience.

« Reply #5 on: January 26, 2016, 12:58 »
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What are the file sizes?
7680 x 2160 ?

If so, the files must be enormous.

According to the Kodak rep, the final size is also 4k. The software stitches it into a 2k x 2k spherical video.

I'm tempted, but just got a new camera a few months ago, which I'm afraid I'll neglect if I get a new toy.

« Reply #6 on: April 08, 2016, 04:53 »
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P5 is becoming Google supplier for their VR app?
Is that desperation for attention move or there is actual money behind it?

http://techcrunch.com/2016/04/06/torrence-boone-joins-pond5/

"Looking ahead, the company is planning to move into 360-degree video for use in virtual reality content"

Also very interesting view on 360 here...
http://www.wired.com/2015/11/360-video-isnt-virtual-reality/

« Reply #7 on: April 19, 2016, 07:10 »
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AND Videoblocks got there first !  8)

http://www.microstockdiaries.com/videoblocks-out-with-new-360-degree-stereoscopic-3d-vr-stock-footage-collection.html

Price point for VR experiences in the on-demand marketplace is of $399 for mono and $499 for stereo. Just as from all other content sold through this channel, contributors receive 100% royalty rates.

« Reply #8 on: April 19, 2016, 08:36 »
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Apart from the Ricoh Theta S what other cameras are good for 360?
The Ricoh does not look great quality. There was another camera but it costs $50,000 which is out of my budget.

« Reply #9 on: April 19, 2016, 09:03 »
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For what I can see on line, the footage filmed with cameras up to  $ 1.000,00 is very bad.
« Last Edit: April 19, 2016, 09:05 by lucagavagna »

« Reply #10 on: April 19, 2016, 10:11 »
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For what I can see on line, the footage filmed with cameras up to  $ 1.000,00 is very bad.

Which cameras were they? Are they for 360 specifically?
« Last Edit: April 19, 2016, 10:14 by Dakota »

« Reply #11 on: April 19, 2016, 11:23 »
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I saw several things on YouTube filmed with bublecam and Theta. Now GO-Pro just announce its Omni, a system that put together 6 Hero4. That could be a nice set for about three thousand dollars which is a lot of money but can be considered as an investment.
The problem is going to be the post production and the stitching of such a huge quantity of data. We don't know about it

« Reply #12 on: May 05, 2016, 13:09 »
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I plan to invest about 500-1.000$. What are your suggestions? Have your ever experienced any of these cameras? My biggest question is about software. Can we post process these footages by Premiere Pro or similar softwares? I made some research and people talk about the most important thing is software of the camera and I have no idea about "software of camera" Hope someone with some experience and knowledge would give some important tips and "must know" infos about these cameras.

« Reply #13 on: May 05, 2016, 13:17 »
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Today, I don't think you can get good quality 360 for $1,000... For quality stuff, I think $3k+ is what you're looking at. 6 GoPros or similar is the minimum for real 360.

I've seen some of the cheap 360 videos and they look absolutely TERRIBLE!

I really do like watching good quality 360 videos though, it's a great experience!

« Reply #14 on: May 06, 2016, 03:04 »
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As the previous poster said you'll need to invest at least $3 - $4,000 for decent rig and software on top. Right now the cheaper technology just isn't good enough and looks awful.

You'll also need specific software (which can cost) to stitch and sync the footage. It's not cheap to get into.

« Reply #15 on: May 06, 2016, 14:49 »
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Thank you for your replies. Honestly I don't prefer to invest more than 1000$-1500$ to a new tech which is kind of still in "test process". So I guess I should say goodbye to my 360 video dreams for now  :)

« Reply #16 on: May 06, 2016, 16:51 »
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The Ricoh Theta S is good for stills.  Video is low quality but still fun to play with.


« Reply #18 on: May 24, 2016, 12:33 »
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Alot of 360 cams on the market!
Anyone know what is the best for a good price?

http://www.slant.co/topics/2124/~360-degree-cameras

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« Reply #19 on: July 20, 2017, 04:23 »
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Not sure if this will take off. It's not like we have a slew of sites offering 3D footage or anything. I could be wrong, time will tell.

« Reply #20 on: July 20, 2017, 05:23 »
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I don't know about "taking off" but 360 is selling already, and you can demand high prices since it's still very, very expensive to buy a high quality 360 rig.

On the other hand, very, very easy to film once you have the gear.

360 is much, much, much, much more useful than 3D. They can't even be compared.
« Last Edit: July 20, 2017, 05:35 by increasingdifficulty »

« Reply #21 on: July 20, 2017, 06:42 »
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Generally I think it's just a seasoned gimmick, just like 3D, when the wow effect wears off it won't have any other meaningful quality to add to standard media. It might be trendy for a while but I think it will die off eventually and be used just for special stuff that has the real benefits from it.

« Reply #22 on: July 20, 2017, 06:47 »
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If shooting regular stills/footage is hard due to logos/people/etc., I can't even imagine what a pain 360 might be. 

« Reply #23 on: July 20, 2017, 07:15 »
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City shots are mostly editorial or far away to avoid details. Nature is no problem.

There are several 360 clips in the P5 bestsellers each and every month. Since there are only 0.2% (0.3% in the $130+ range) as many 360 clips as there are 4k clips, I would say that's pretty good.

You don't need special gear to enjoy 360, which is a big difference compared to 3D.

I personally never enjoyed 3D that much, but I find it very fascinating to view 360 content. Even locations that aren't special at all.
« Last Edit: July 20, 2017, 07:24 by increasingdifficulty »

« Reply #24 on: July 20, 2017, 07:23 »
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If you're out shooting nature, or someone hiking or something, I imagine the photographer has to hide behind a tree to not be in the shot.  Really anywhere, you'd have to start it and hide, right?


 

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