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Topic: thin white line at the edge of jpg generated from eps  

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mtkang

Dreamstime GaugeiStock Gauge
« on: December 07, 2011, 10:03 »

Hi all,

I usually generate my eps in photoshop, to the jpg size i want..recently i got rejected by an agency of the thin white line at the edge of jpg I generated.

I notice that some of the jpg of the eps vector, with have a very thin white line in jpg. It happens sometimes and sometimes it is okay.

anyone know what is the reason? anyway to fix it?


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helix7


« Reply #1 on: December 07, 2011, 10:08 »


I avoid it by copying/pasting the vector artwork into a blank photoshop doc, and scaling it just a few pixels beyond the document edge. Bit if a hassle to do, but t always results in a clean JPG.

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mtkang

Dreamstime GaugeiStock Gauge
« Reply #2 on: December 07, 2011, 11:06 »

do u know what is the reason of the thin white line? it is like some pixel calculations issue..


I avoid it by copying/pasting the vector artwork into a blank photoshop doc, and scaling it just a few pixels beyond the document edge. Bit if a hassle to do, but t always results in a clean JPG.


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fujiko


« Reply #3 on: December 07, 2011, 11:41 »

Double check the size of all objects to confirm it has no fractions in pixels. Fractions on edges become white or transparent pixels.


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mtkang

Dreamstime GaugeiStock Gauge
« Reply #4 on: December 08, 2011, 00:58 »

i wonder is it because it is scalable in eps, so there is always some pixel tolerances when it generate to different size?


Double check the size of all objects to confirm it has no fractions in pixels. Fractions on edges become white or transparent pixels.


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fujiko


« Reply #5 on: December 08, 2011, 03:27 »

i wonder is it because it is scalable in eps, so there is always some pixel tolerances when it generate to different size?


Double check the size of all objects to confirm it has no fractions in pixels. Fractions on edges become white or transparent pixels.

If scaling is involved then you need to be sure the new size will also be a whole number with no fractions. A 10px object scaled 25% percent generates a 2.5px object that renders as a 3px image with one of the pixels being a mix of object color and white or transparent.

The easiest way is the one that helix7 already told you. Make it larger and crop.


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