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I think illustrations have proven to be good sellers and their current approval queue is less than an hour for an Illustration to be approved (from my recent experience)...so I think this is a way to strengthen their illustration area and promote the new acceptance of Raster illustrations. Makes sense...approval time will probably go longer now. Not everything is a huge conspiracy
Quote from: dingles on March 22, 2013, 08:56I think illustrations have proven to be good sellers and their current approval queue is less than an hour for an Illustration to be approved (from my recent experience)...so I think this is a way to strengthen their illustration area and promote the new acceptance of Raster illustrations. Makes sense...approval time will probably go longer now. Not everything is a huge conspiracy No...there's no conspiracy. I know of several mid size companies producing just under 1000 images per week. Make sense.
It may have something to do with the importation of art from clip art.com
Let's say you worked 7 days a week. 999 illustrations, divided by 7, is roughly 143. So 140+ per day. Since there is no DeepMeta or other bulk upload for vectors, and since the site is so g.d. slow, let's say it takes 10 minutes to upload (both EPS and hi-res JPG), write descriptions, and add keywords. So that's 1400+ minutes just spent uploading per day. If that number looks familiar, that's because 1400 minutes = 24 hours. So I'd venture to say that it's not humanly possible for one person to upload 999 files/week.
I guess a faster internet connection would help too.
QuoteI guess a faster internet connection would help too.It won't help the site perform better.
Wish they would have a 999 Upload Limit for images. The 18 Images a week just demotivates me.
iStock announced today that upload limits for illustrators have been lifted to 999 per week. The reason for lifting this limit to 999 is that nobody comes even close to the current upload levels. So, why would you then lift them to 999? What message are they trying to send?
Ah Gotcha - unlikely to make any difference to 3D contributors then.
Quote from: heywoody on March 22, 2013, 16:56Ah Gotcha - unlikely to make any difference to 3D contributors then.Good question. I have 3D rendered stills, but I wouldn't classify them as illustrations...