pancakes

MicrostockGroup Sponsors


Author Topic: Selling 3D Animations  (Read 18459 times)

0 Members and 1 Guest are viewing this topic.

« on: April 19, 2020, 19:05 »
0
I've been making abstract 3D animations (purely as a hobby) for about five years now, and last summer (July 2019) I became interested in submitting them to the various stock sites. Currently, I submit them to Adobe Stock, Shutterstock, Pond5, iStock, and Dreamstime. With around 320 videos I've probably earned about $1000 over these past nine months, with most of my sales on Shutterstock. I've found these types of videos tend to sell somewhat often on Shutterstock but extraordinarily rarely on the other sites. I'm not sure why.

I was wondering if there were other non-exclusive sites that some of you may have had luck with when it comes to submitting video. I know that not everyone here does 3D, but I'm just curious to hear your perspectives.


« Reply #1 on: April 20, 2020, 01:40 »
0
videohive.net u can set u r own prices, i am selling more animations then shutterstock,adobestock or pond5

« Reply #2 on: April 21, 2020, 02:27 »
0
videohive.net u can set u r own prices, i am selling more animations then shutterstock,adobestock or pond5

Do you keep your prices relatively similar to Shutterstock and Adobe's pricing? Or do you sell them for a lot lower? It seems like most stock footage on Videohive is being sold for a lot less.

« Reply #3 on: April 22, 2020, 13:20 »
+2
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

« Reply #4 on: April 22, 2020, 14:09 »
0
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

with Blender Eeevee or Element3D, render time is always under one hour, if we talk about 3d abstract or conceptual renders.
With Cycles (if you nees realism), about a couple of hours or a bit more.
15/30 seconds 4K, on a 16 cores i9 cpu, rtx 4000 quadro laptop.
I think that a week is a bit too much!
What engine are you using? and what are your pc specs?

« Reply #5 on: April 22, 2020, 16:20 »
0
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #6 on: April 22, 2020, 19:45 »
+3
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

Then don't sell them at $11 then, sell them at the same as Adobe... or more. And even if you were to sell them at $11, you'd probably make it up in volume. I make more on VideoHive than any other agency, even with lower prices. While it's nice to get a high royalty per download... I'm much less concerned with how much I earn per download, than I am how much I have in my bank at the end of the month.

« Reply #7 on: April 23, 2020, 01:13 »
+2
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

with Blender Eeevee or Element3D, render time is always under one hour, if we talk about 3d abstract or conceptual renders.
With Cycles (if you nees realism), about a couple of hours or a bit more.
15/30 seconds 4K, on a 16 cores i9 cpu, rtx 4000 quadro laptop.
I think that a week is a bit too much!
What engine are you using? and what are your pc specs?


MotionDesign, as an advice for you never use a laptop for rendering you will burn it soon and with the new laptop models all the components are incorporated in the motherboard... you will throw it to the trash, you can't fix it anymore.
That's what happened to me and the repair costs exceeded the price of a new laptop. ALWAYS use a desktop PC and not a very expensive one, but more 3 or 4 and use them as team render machines, you will see a big difference in rendering times.
Good luck ;)
« Last Edit: April 23, 2020, 01:22 by PinHead »

« Reply #8 on: April 23, 2020, 01:54 »
+1


MotionDesign, as an advice for you never use a laptop for rendering you will burn it soon and with the new laptop models all the components are incorporated in the motherboard... you will throw it to the trash, you can't fix it anymore.
That's what happened to me and the repair costs exceeded the price of a new laptop. ALWAYS use a desktop PC and not a very expensive one, but more 3 or 4 and use them as team render machines, you will see a big difference in rendering times.
Good luck ;)

Hi PinHead,
I use a Dell mobile workstation, they are built for heavy works, and i've been using them for about 15 years.
You are right, with the same amount of money i could buy a monster desktop pc, but i love the freedom of
working where i want, and i don't have room in my apartment for a desktop PC.
But thanks for the advice  ;)

« Reply #9 on: April 23, 2020, 01:56 »
0
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

Ah ok, maybe your scenes are way more complex than mine.

« Reply #10 on: April 23, 2020, 01:57 »
0
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

Komikmiha, 10 minutes for one frame in FullHD it is tooo much !? r u using Directlighting or Pathtracing ? ALWAYS USE Directlighting for video ...and put all the Kernels settings to 0 ,then gradually increase them until u get a decent rendering time /quality image. Have the same Intel as u i7-7700, 64 GB RAM, GTX 1070...that's why I'm surprised.

« Reply #11 on: April 23, 2020, 02:49 »
0
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

I've been using C4D for donkeys years. I moved to it after my 3D Max training in 2001. I've always been a moderate modeller/animator,nothing professional.
I've never used Octane or Redshift ever. Been thinking about it for years. IS Octane the one you can rent monthly? What's it like? Worth the money?

« Reply #12 on: April 23, 2020, 02:50 »
+1
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

Then don't sell them at $11 then, sell them at the same as Adobe... or more. And even if you were to sell them at $11, you'd probably make it up in volume. I make more on VideoHive than any other agency, even with lower prices. While it's nice to get a high royalty per download... I'm much less concerned with how much I earn per download, than I am how much I have in my bank at the end of the month.

As I said, I will NOT sell for pennies and that is called principles. I'm not one of those who help with all this dumping thing. So, if your goal is to sell your clips some day for $1 you can do it, but I wont.

« Reply #13 on: April 23, 2020, 03:13 »
+1
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

Then don't sell them at $11 then, sell them at the same as Adobe... or more. And even if you were to sell them at $11, you'd probably make it up in volume. I make more on VideoHive than any other agency, even with lower prices. While it's nice to get a high royalty per download... I'm much less concerned with how much I earn per download, than I am how much I have in my bank at the end of the month.

As I said, I will NOT sell for pennies and that is called principles. I'm not one of those who help with all this dumping thing. So, if your goal is to sell your clips some day for $1 you can do it, but I wont.

Komikmiha, calm down man as i've already told u.... u can sell animations there setting u r own prices from 0-1000$.
I don't understand your upset  ???

« Reply #14 on: April 23, 2020, 03:20 »
+1
Nothing is certain these days, Adobe may adopt a policy identical to Shutterstock.
If you ask me pond5 will come out with something similar soon, they have been waiting for a serious move from Shutterstock for a long time.

« Reply #15 on: April 23, 2020, 03:47 »
+1
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

Then don't sell them at $11 then, sell them at the same as Adobe... or more. And even if you were to sell them at $11, you'd probably make it up in volume. I make more on VideoHive than any other agency, even with lower prices. While it's nice to get a high royalty per download... I'm much less concerned with how much I earn per download, than I am how much I have in my bank at the end of the month.

Here,you can easily understand where the race to the bottom begin...

« Reply #16 on: April 23, 2020, 03:52 »
0
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

I've been using C4D for donkeys years. I moved to it after my 3D Max training in 2001. I've always been a moderate modeller/animator,nothing professional.
I've never used Octane or Redshift ever. Been thinking about it for years. IS Octane the one you can rent monthly? What's it like? Worth the money?

Cider Apple, Octane worth all the money, simply... THE BEST rendering engine and easy to use, easy to create materials...etc Redshift also a good one but slower in my opinion.I am using both of them.


SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #17 on: April 23, 2020, 04:32 »
+4
Principles don't pay the bills unfortunately.

« Reply #18 on: April 23, 2020, 08:51 »
+3
Principles don't pay the bills unfortunately.

Maybe not for you but for me it's working well.

« Reply #19 on: April 23, 2020, 08:53 »
+1
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

I've been using C4D for donkeys years. I moved to it after my 3D Max training in 2001. I've always been a moderate modeller/animator,nothing professional.
I've never used Octane or Redshift ever. Been thinking about it for years. IS Octane the one you can rent monthly? What's it like? Worth the money?

Cider Apple, Octane worth all the money, simply... THE BEST rendering engine and easy to use, easy to create materials...etc Redshift also a good one but slower in my opinion.I am using both of them.

Agree, it is worth the money and a lot faster than Redshift.

« Reply #20 on: April 23, 2020, 09:22 »
+2
Videohive is a joke. $11 (or less) for a 3D render? Yeah right, one week of rendering and you can earn pennies? No way, I'll stay with Adobe.

Then don't sell them at $11 then, sell them at the same as Adobe... or more. And even if you were to sell them at $11, you'd probably make it up in volume. I make more on VideoHive than any other agency, even with lower prices. While it's nice to get a high royalty per download... I'm much less concerned with how much I earn per download, than I am how much I have in my bank at the end of the month.

Here,you can easily understand where the race to the bottom begin...

Exactly! It is the same when people criticize their government. They are their government, they choose it, they vote for it.  Same with stock market, if we, the content creators are ok with dumping prices then we deserve it. I do wonder who's going to pay for all that expensive equipment, actors, lights, etc. This industry is becoming less viable for high end content with every passing day. So what can I say, welcome to the bottom and mediocre clips since even creators from poorer countries won't see the point in this.

« Reply #21 on: April 25, 2020, 04:10 »
0
I'm working in Cinema 4D. Rendering time with Octane render is a bit faster than directly in C4D, but it takes around 10 minutes for one frame in FullHD. 4K takes a lot more time. I have Intel i7-7700, 16 GB RAM, GTX 1070.

I've been using C4D for donkeys years. I moved to it after my 3D Max training in 2001. I've always been a moderate modeller/animator,nothing professional.
I've never used Octane or Redshift ever. Been thinking about it for years. IS Octane the one you can rent monthly? What's it like? Worth the money?

Cider Apple, Octane worth all the money, simply... THE BEST rendering engine and easy to use, easy to create materials...etc Redshift also a good one but slower in my opinion.I am using both of them.

Thanks, I'm going to try the demo today. The monthly subscription I was thinking about was Arnold. Might try that too?

vectorblazer

« Reply #22 on: May 05, 2020, 11:53 »
0
 >:(
« Last Edit: May 05, 2020, 11:57 by vectorblazer »

« Reply #23 on: September 25, 2020, 12:39 »
+1
videohive.net u can set u r own prices, i am selling more animations then shutterstock,adobestock or pond5

Do you keep your prices relatively similar to Shutterstock and Adobe's pricing? Or do you sell them for a lot lower? It seems like most stock footage on Videohive is being sold for a lot less.

Dang you were right about videohive. I've been on there less than a week and already made 6 sales with only around 70 videos. Way better than any stock agency, at least for 3d renders.

« Reply #24 on: September 26, 2020, 01:10 »
+1
videohive.net u can set u r own prices, i am selling more animations then shutterstock,adobestock or pond5

Do you keep your prices relatively similar to Shutterstock and Adobe's pricing? Or do you sell them for a lot lower? It seems like most stock footage on Videohive is being sold for a lot less.

Dang you were right about videohive. I've been on there less than a week and already made 6 sales with only around 70 videos. Way better than any stock agency, at least for 3d renders.

I am happy for u  :D ...(as an ex) finished one 2 days ago and today bang 83 $, nice.

« Reply #25 on: September 27, 2020, 06:51 »
0
videohive.net u can set u r own prices, i am selling more animations then shutterstock,adobestock or pond5

Do you keep your prices relatively similar to Shutterstock and Adobe's pricing? Or do you sell them for a lot lower? It seems like most stock footage on Videohive is being sold for a lot less.

Dang you were right about videohive. I've been on there less than a week and already made 6 sales with only around 70 videos. Way better than any stock agency, at least for 3d renders.

I am happy for u  :D ...(as an ex) finished one 2 days ago and today bang 83 $, nice.

What prices do you usually target on Videohive (1080p and/or 4K)?

SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #26 on: September 27, 2020, 19:30 »
0
Mine are set at $19 for HD and $39 for 4K. Those are single use licenses though... for the multi-use license I go with $79 and $159.


« Reply #27 on: September 28, 2020, 10:32 »
+1
I have a question, i'm new user in Cinema 4D, Could i use free textures for my models and sell the renders of models on microstock? Sorry for my bad english. I speak spanish.
« Last Edit: September 28, 2020, 10:52 by alexandersr »

« Reply #28 on: September 28, 2020, 12:26 »
+2
I have a question, i'm new user in Cinema 4D, Could i use free textures for my models and sell the renders of models on microstock? Sorry for my bad english. I speak spanish.

Hi Alexander,
i think that you must own the copyright of all elements you use in your renders (3d models and textures).
Maybe there are websites that allow you to use the textures for microstock, but i'm not sure about this.
Personally i use only textures created by me (procedurally or from my shots).
If you use C4D i think that's fine to use the texture library that come with the software.

« Reply #29 on: September 28, 2020, 12:50 »
+1
I have a question, i'm new user in Cinema 4D, Could i use free textures for my models and sell the renders of models on microstock? Sorry for my bad english. I speak spanish.

Hi Alexander,
i think that you must own the copyright of all elements you use in your renders (3d models and textures).
Maybe there are websites that allow you to use the textures for microstock, but i'm not sure about this.
Personally i use only textures created by me (procedurally or from my shots).
If you use C4D i think that's fine to use the texture library that come with the software.
Thanks!
I create my own models, and use textures from C4D.
« Last Edit: September 28, 2020, 13:04 by alexandersr »

« Reply #30 on: September 29, 2020, 09:07 »
+1

i think that you must own the copyright of all elements you use in your renders (3d models and textures).
Maybe there are websites that allow you to use the textures for microstock, but i'm not sure about this.
Personally i use only textures created by me (procedurally or from my shots).
If you use C4D i think that's fine to use the texture library that come with the software.

Can you provide the law where that is written? i am kind of curious. The way you put it, it seems that people cannot even take a shoot of an ikea chair (which have design)  or any other object in the world. I don't see people in movies own the copyright of all objects like sofas tv and so on that they buy for the film clip shoot. And i see a LOT of this objects being used in microstock clips.
Furthermore I can advance that there is no such thing in EU law that i am aware of it.



 

SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #31 on: September 29, 2020, 11:05 »
+1

i think that you must own the copyright of all elements you use in your renders (3d models and textures).
Maybe there are websites that allow you to use the textures for microstock, but i'm not sure about this.
Personally i use only textures created by me (procedurally or from my shots).
If you use C4D i think that's fine to use the texture library that come with the software.

Can you provide the law where that is written? i am kind of curious. The way you put it, it seems that people cannot even take a shoot of an ikea chair (which have design)  or any other object in the world. I don't see people in movies own the copyright of all objects like sofas tv and so on that they buy for the film clip shoot. And i see a LOT of this objects being used in microstock clips.
Furthermore I can advance that there is no such thing in EU law that i am aware of it.

It's usually less about 'the law' and more about the terms of the sites in question... plus copyright law. i.e there's not really any law that says you can't do 'x' when it comes to your use of a texture/model, but there are license terms, and doing something with the item that isn't allowed means you've breached the terms of the license, so you don't have the right to use it. If you don't have the right to use something, it's then an issue of copyright law.

For example, the terms of TurboSquid:

Quote
You may NOT publish or distribute Creations of Imagery through another stock media clearinghouse, for example as part of an online marketplace for photography, clip art, or design templates.

So unless you've created your models and textures from scratch, you need to check the terms of service to see what is and what isn't allowed.

That's for models and textures... when it comes to household objects, products, logos etc, they're usually all covered by some form of copyright protection, and what's allowed will vary considerably on the item in question, how prominently it features in the shot, end usage etc etc... plus how stringently the stock site wants to apply those rules when accepting content.   

 

« Reply #32 on: September 29, 2020, 11:35 »
+1

i think that you must own the copyright of all elements you use in your renders (3d models and textures).
Maybe there are websites that allow you to use the textures for microstock, but i'm not sure about this.
Personally i use only textures created by me (procedurally or from my shots).
If you use C4D i think that's fine to use the texture library that come with the software.

Can you provide the law where that is written? i am kind of curious. The way you put it, it seems that people cannot even take a shoot of an ikea chair (which have design)  or any other object in the world. I don't see people in movies own the copyright of all objects like sofas tv and so on that they buy for the film clip shoot. And i see a LOT of this objects being used in microstock clips.
Furthermore I can advance that there is no such thing in EU law that i am aware of it.

It's usually less about 'the law' and more about the terms of the sites in question... plus copyright law. i.e there's not really any law that says you can't do 'x' when it comes to your use of a texture/model, but there are license terms, and doing something with the item that isn't allowed means you've breached the terms of the license, so you don't have the right to use it. If you don't have the right to use something, it's then an issue of copyright law.

For example, the terms of TurboSquid:

Quote
You may NOT publish or distribute Creations of Imagery through another stock media clearinghouse, for example as part of an online marketplace for photography, clip art, or design templates.

So unless you've created your models and textures from scratch, you need to check the terms of service to see what is and what isn't allowed.

That's for models and textures... when it comes to household objects, products, logos etc, they're usually all covered by some form of copyright protection, and what's allowed will vary considerably on the item in question, how prominently it features in the shot, end usage etc etc... plus how stringently the stock site wants to apply those rules when accepting content.

That means that if I want to recreate a furnished room, the furniture designs must be unique, not similar to those of IKEA, for example?
Would I have to create models that are different for example from those of IKEA?
« Last Edit: September 29, 2020, 11:58 by alexandersr »

« Reply #33 on: September 29, 2020, 12:07 »
+1
Can you provide the law where that is written? i am kind of curious. The way you put it, it seems that people cannot even take a shoot of an ikea chair (which have design)  or any other object in the world. I don't see people in movies own the copyright of all objects like sofas tv and so on that they buy for the film clip shoot. And i see a LOT of this objects being used in microstock clips.
Furthermore I can advance that there is no such thing in EU law that i am aware of it.

Hi
SpacestockFootage has explained well what i meant.
I'haven't the law but if i remember correctly i've read it in the terms of Shutterstock

« Reply #34 on: September 29, 2020, 15:34 »
+1
A -texture- is a piece of copyrighted work.  A chair does not necessarily have any protection (like a design patent) and nobody will care unless it is recognizable as -art-.

« Reply #35 on: September 30, 2020, 04:01 »
+1
hi, thks spacestockf, motion and sean for explaining it.
About tbsquid and selling 3d models does it wort it? 
Selling stock footage it is already a headache to me so I never tried to sell my models.
i always though it was a little bit of wasting time. probably i'm wrong. 

« Reply #36 on: October 01, 2020, 17:50 »
0
The question seems a bit silly, but if I wanted to recreate a scene from space, or something in which I must use a spaceship, could not I use one of the NASA videos? Would copyright be violated if it is used in a composition?


SpaceStockFootage

  • Space, Sci-Fi and Astronomy Related Stock Footage

« Reply #37 on: October 01, 2020, 22:53 »
+1
Imagery from NASA is public domain, although they do request that you add a disclaimer along the lines of 'contains imagery furnished by NASA' when using their content. Also, anything that contains logos or recognizable people can't be used commercially.

I remember listening to a podcast back in the day, and the head of media (or some similar title) at NASA was being interviewed... and he was specifically asked if people could sell NASA content as stock footage and stock images, and he said that it's absolutely fine.

It's still up to the agencies whether they accept it or not but most do as far as I'm aware.

« Reply #38 on: October 26, 2020, 21:10 »
0
Imagery from NASA is public domain, although they do request that you add a disclaimer along the lines of 'contains imagery furnished by NASA' when using their content. Also, anything that contains logos or recognizable people can't be used commercially.

I remember listening to a podcast back in the day, and the head of media (or some similar title) at NASA was being interviewed... and he was specifically asked if people could sell NASA content as stock footage and stock images, and he said that it's absolutely fine.

It's still up to the agencies whether they accept it or not but most do as far as I'm aware.
Thanks for the information, i didn't know that, and well many more things about the use of images to make composites.

Look at this article on Dreamstime blog.
https://www.dreamstime.com/blog/composite-images-new-secret-to-success-stock-photography-51072
« Last Edit: October 28, 2020, 09:29 by alexandersr »


 

Related Topics

  Subject / Started by Replies Last post
2 Replies
4789 Views
Last post November 18, 2008, 09:31
by helix7
2 Replies
4850 Views
Last post August 19, 2010, 18:36
by click_click
2 Replies
5208 Views
Last post March 05, 2012, 07:09
by trzmiel
41 Replies
16836 Views
Last post June 18, 2019, 14:10
by PaceyH
10 Replies
6153 Views
Last post October 29, 2020, 12:00
by zsooofija

Sponsors

Mega Bundle of 5,900+ Professional Lightroom Presets

Microstock Poll Results

Sponsors