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Author Topic: Alamy Stockimo  (Read 44424 times)

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« on: July 31, 2014, 07:21 »
0
Did anyone upload mobile images on Stockimo? I have portfolio with 150 images, no one sale so far...


« Reply #1 on: September 05, 2014, 19:46 »
+3
Yes, similar number of images and just had first sale. As with general Alamy, sales are infrequent compared to microstock, but generally higher value. The image I sold was a pretty ordinary one of some cobblestones - sold for $36.  My daughter also contributes but only has a handful of images for sale. She recently sold a beautiful image of a beach for about the same amount.

« Reply #2 on: September 08, 2014, 08:34 »
0
I only have 35 Stockimo images online and no sales.

Generally I think it is a very pleasant to use app, right up there with Fotolia's similar offering and miles beyond what others are doing. Unlike Fotolia, they got it right from the first version. Fotolia, however, is actually selling my mobile images.

« Reply #3 on: December 01, 2014, 09:17 »
+2
Just a little update: I now have about 50 images on Stockimo and made my first sale. Practically no payout limit, so I was paid $25 today (50% of $50 sale price). I like Stockimo.

« Reply #4 on: December 01, 2014, 13:49 »
0
I can't seem to get the app to work on my phone. I have an iPhone 4s - anyone else have those issues?

Af8

« Reply #5 on: January 08, 2015, 14:08 »
0
Can't say I've had any problems but may be worth a delete and re-install.  I even managed to get the 'If This Then That' integration working over the last couple of days which adds additional useful functionality.

Semmick Photo

« Reply #6 on: January 08, 2015, 17:22 »
0
I wanted to check it out with my new S5 but they still dont offer Android. Its been a while now. I would have expected them to developed the Android version by now. I guess it could mean that it is not the success it was supposed to be for the iPhone. Otherwise the Android version would have been available long time ago.

ShadySue

  • There is a crack in everything
« Reply #7 on: January 08, 2015, 17:54 »
+3
I wanted to check it out with my new S5 but they still dont offer Android. Its been a while now. I would have expected them to developed the Android version by now. I guess it could mean that it is not the success it was supposed to be for the iPhone. Otherwise the Android version would have been available long time ago.
As of a couple of weeks ago, they were still saying it had been a great success, but they're not developing for Android because "not many people log in to Alamy via an Android phone". Odd. I have never gone onto Alamy via my phone, only my desktop, and can't imagine that would be any different if I had an iPhone. I come onto msg on my phone, regularly, and sometimes check my iStock balance (hahaha) with my phone, but Alamy only update sales once a day, so no point.

Semmick Photo

« Reply #8 on: January 09, 2015, 01:29 »
+4
That is one weird reason not to develop an app. Half the world uses android. Or thereabouts.

Af8

« Reply #9 on: January 09, 2015, 04:11 »
0
I saw a similar comment but had read it that it was related to contributors clicking through from e-mails rather than logging in and the vast majority of click through's were from iOS devices.  I have also seen comments that as a new venture they are taking a cautious approach and ensuring that it works for all involved on one platform before transposing it onto other platforms.  A sensible approach but if I wasn't on iOS I'd be champing at the bit also.

« Reply #10 on: January 09, 2015, 04:28 »
+4
I saw a similar comment but had read it that it was related to contributors clicking through from e-mails rather than logging in and the vast majority of click through's were from iOS devices.  I have also seen comments that as a new venture they are taking a cautious approach and ensuring that it works for all involved on one platform before transposing it onto other platforms.  A sensible approach but if I wasn't on iOS I'd be champing at the bit also.

Correct - the decision to focus on iOS for now has been made for the following reasons:

- We can see what phone our photographers use to open the mailouts we send. The score is 41% to iPhone and 7% to Android, the rest being Mac/PC.
- iOS is much simpler to develop for
- We want to focus on one app for now and get that perfected before we roll it out to other devices

An android version is still on our roadmap but we're focusing on iOS for now.

Cheers

Alamy

Semmick Photo

« Reply #11 on: January 09, 2015, 05:46 »
+4
How long does it take to perfect an app? You have been at it since May 2013.

Also

Quote
In Q4 2013, according to research firm IDC, Google's Android mobile operating system had a 78% share of all users globally. Apple's iOS had just 18%. Now, IDC predicts that in 2014 Android will claim 80.2% of users and only 14.8% will be on Apple's iOS system. Mobile app revenue is growing faster on Android than Apple, also, according to Distimo. It's the same situation Android growing faster in mobile ads, according to Opera Mediaworks.

Read more: http://www.businessinsider.com/iphone-v-android-market-share-2014-5#ixzz3OJtwV6J9

« Reply #12 on: January 09, 2015, 06:21 »
+2
No one is saying Android isn't a popular platform, but what we are saying is that with the photographers we work with, Apple iOS is far more popular.

We launched Stockimo in Feb 2014, we've been updating it and adding features based on user feedback. There are still things we want to add, but the process takes time when you have thousands of users and we want to get it right.

It's great that Android users are keen to get on board too, we'd love to have Stockimo available on Android also. It's on the roadmap.

How long does it take to perfect an app? You have been at it since May 2013.

Also

Quote
In Q4 2013, according to research firm IDC, Google's Android mobile operating system had a 78% share of all users globally. Apple's iOS had just 18%. Now, IDC predicts that in 2014 Android will claim 80.2% of users and only 14.8% will be on Apple's iOS system. Mobile app revenue is growing faster on Android than Apple, also, according to Distimo. It's the same situation Android growing faster in mobile ads, according to Opera Mediaworks.

Read more: http://www.businessinsider.com/iphone-v-android-market-share-2014-5#ixzz3OJtwV6J9


Semmick Photo

« Reply #13 on: January 09, 2015, 07:01 »
+1
You launced in Feb 2014, but you didnt start developing Feb 2014. You launched when the app was ready. Plenty of time to develop an android app in 2 years time. It was on your roadmap 2 years ago already. You take your data from people opening an email. Did you exectute a proper research amongst your contributors?

Also, Stockimo aims for the smartphone photographer, those contributors will not be on Alamy. So you dont know how big the demand is for an Android app unless you researched that.

Quote
What is Stockimo?

Stockimo's an app for iPhone users who love to take photos and want to make some money.


« Reply #14 on: January 09, 2015, 07:17 »
+10
Having worked closely with engineers on a major App-based project I can tell you: It is hard and expensive to develop for both iOS and Android in parallel, and it is often not worth going the Android route.

The reasons are manifold -- including that good Android engineers are much harder to come by. So I understand Alamy's decision to only float this test balloon on the iOS platform, especially with those usage numbers, which I think it is very transparent and generous of Alamy to share. I wish other agencies were more like Alamy, but meanwhile everybody here just keeps attacking them over something that seems like a reasonable, well-explained business decision.

ShadySue

  • There is a crack in everything
« Reply #15 on: January 09, 2015, 07:36 »
0
Well, I happened to be in Glasgow on the afternoon of the bin lorry crash, very near the location and time and heard about it.
Only had my phone with me, and as it was Android, pointless to go there.
At first I cursed Alamy for only catering for iPhones.
But that was under adrenaline; maturer reflection made me glad I didn't go intruding on peoples' grief (interesting how the adrenaline would probably have trumped that).

« Reply #16 on: January 09, 2015, 08:21 »
+5
One of the biggest reasons why Android is a difficult platform to develop for is that it exists in so many variations and across so many different models of device. All with different screen resolutions, camera resolutions, storage locations etc etc. It's a development and support nightmare.

iOS is a very mature platform. XCode, the OSX & iOS development environment has existed since 2003 and has a legacy which dates back into the 90s. Everything is very well documented - and it is trivial to quickly simulate every device on which an application can potential run.

Semmick Photo

« Reply #17 on: January 09, 2015, 08:37 »
0
No one is attacking anyone, just raising questions and adding my opion.

Semmick Photo

« Reply #18 on: January 09, 2015, 08:43 »
0
Having worked closely with engineers on a major App-based project I can tell you: It is hard and expensive to develop for both iOS and Android in parallel, and it is often not worth going the Android route.

The reasons are manifold -- including that good Android engineers are much harder to come by. So I understand Alamy's decision to only float this test balloon on the iOS platform, especially with those usage numbers, which I think it is very transparent and generous of Alamy to share. I wish other agencies were more like Alamy, but meanwhile everybody here just keeps attacking them over something that seems like a reasonable, well-explained business decision.

So what youre implying is that they should be made first because its easier to put together an iOS app?

I think that for any app to be widespread it will have to be created for both platforms anyway, and it makes more business sense to develop an app which caters to over 80% of the phone market first, than one that barely covers 10%.

Semmick Photo

« Reply #19 on: January 09, 2015, 08:44 »
0
One of the biggest reasons why Android is a difficult platform to develop for is that it exists in so many variations and across so many different models of device. All with different screen resolutions, camera resolutions, storage locations etc etc. It's a development and support nightmare.

iOS is a very mature platform. XCode, the OSX & iOS development environment has existed since 2003 and has a legacy which dates back into the 90s. Everything is very well documented - and it is trivial to quickly simulate every device on which an application can potential run.

Android Studio is in stable state and is the official IDE now, closing the gap with iOS.

« Reply #20 on: January 09, 2015, 08:49 »
0
Android Studio is in stable state and is the official IDE now, closing the gap with iOS.

1.0

« Reply #21 on: January 09, 2015, 08:57 »
0
Having worked closely with engineers on a major App-based project I can tell you: It is hard and expensive to develop for both iOS and Android in parallel, and it is often not worth going the Android route.

The reasons are manifold -- including that good Android engineers are much harder to come by. So I understand Alamy's decision to only float this test balloon on the iOS platform, especially with those usage numbers, which I think it is very transparent and generous of Alamy to share. I wish other agencies were more like Alamy, but meanwhile everybody here just keeps attacking them over something that seems like a reasonable, well-explained business decision.

So what youre implying is that they should be made first because its easier to put together an iOS app?

I think that for any app to be widespread it will have to be created for both platforms anyway, and it makes more business sense to develop an app which caters to over 80% of the phone market first, than one that barely covers 10%.

Except Alamy's numbers are 41% to 7%, reversed.

I am not discounting Android, I am sure it's a major force in the phone market and here to stay, ever growing. What I am saying, and this comes from personal professional experience, is that iOS is a *way* cheaper way to reach people in practice. That may eventually change, but right now it is a reality.

« Reply #22 on: January 14, 2015, 04:47 »
+3
Did you exectute a proper research amongst your contributors?


We researched as best we could with the data we have and concluded that iPhone was the most popular mobile device with our contributors.

It's widely believed that iOS holds the majority with those who work in the creative space, particularly in photography.

Flickr have just published some interesting stats, suggesting that Apple devices for photography are even more popular than Nikon. Given that 10 billion images were uploaded to Flickr last year from 100 million users, this is significant.

They also posted some stats specifically about mobile phone usage across flickr:



You can read more analysis here: http://tnw.co/1BZLyva

We hope this goes some way to help explain why iOS is the current priority for us. We're really excited about being able to offer Android in the future, it's definitely something we also want.

Cheers

Alamy
« Last Edit: January 14, 2015, 05:07 by Alamy »

Semmick Photo

« Reply #23 on: January 14, 2015, 05:13 »
+1
Fair enough.

Thanks for coming back, I appreciate it. I already knew that Apple products were popular within the creative community, I didnt expect Android to be that far behind in terms of mobile phone usage for taking photos.

My girlfriend has an Iphone and the photos are superior to my Samsung S5, especially in low light, but with good light it takes great images too.

Anyway, I can only wait for the android app then. Thanks.

guckinumguckirum

« Reply #24 on: January 14, 2015, 09:17 »
0
I switched to an iPhone lately and don't regret it. I would love to support a mobile OS from Europe with no direct connections to the NSA like Google, Windows and Apple. But there is simply no choice anymore since Nokia was bought by Windows.


 

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