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Author Topic: GIMP New Version 2.6  (Read 5359 times)

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« on: October 02, 2008, 10:25 »
GIMP released the new version GIMP 2.6

« Reply #1 on: October 02, 2008, 14:50 »
In another forum someone asked me to write a little more, because not everyone knows GIMP.

GIMP is a free image editor, that runs on multiple OS's. I think it is a good alternative to Photoshop. Yes Photoshop is superior, but Photoshop is not free. If you just starting out with microstock and you don't have Photoshop, then GIMP is a good program to start with.

« Reply #2 on: October 02, 2008, 15:01 »
Come on, you can get not-so-latest version of PhotoShop Elements for couple dollars and it's still better than Gimp. Unless you are designer you should live ok with it.  Gimp is not ready for main stream consumers. Authors think that most important is to be different than PS, de facto industry standard.

« Reply #3 on: October 02, 2008, 15:14 »
I prefer the gimp to photoshop elements.  Gimpshop is even better.

« Reply #4 on: October 02, 2008, 15:22 »
both GIMP and Elements are 8-bit-only - i.e. not good for intensive top-quality editing.

AFAIK, photoshop is the only usable software having 16-bit editing and layers functionality.

Without 16-bit I would rate Corel Paint Shop Pro X2 ($100) very high - with the exception of 16 bit, the functionality came quite close to one of photoshop - and far better than PS Elements. Interface of PSP X2 seems to be more convenient that GIMP (but that's subjective indeed).

« Reply #5 on: October 02, 2008, 15:26 »
I wish that Lightroom contains all my photo post processing stuff and I would leave PS to designers :-)

« Reply #6 on: October 02, 2008, 15:55 »
Version 2.6 is using GEGL image library. GIIMP is changing to 32-bit, but they aren't done with the process.


Important progress towards high bit-depth and non-destructive editing in GIMP has been made. Most color operations in GIMP are now ported to the powerful graph based image processing framework GEGL, meaning that the interal processing is being done in 32bit floating point linear light RGBA. By default the legacy 8bit code paths are still used, but a curious user can turn on the use of GEGL for the color operations with Colors / Use GEGL.
Experimental GEGL tool screenshot

In addition to porting color operations to GEGL, an experimental GEGL Operation tool has been added, found in the Tools menu. It enables applying GEGL operations to an image and it gives on-canvas previews of the results. The screenshot to the right shows this for a Gaussian Blur.

« Reply #7 on: October 02, 2008, 16:04 »
It's possible to do most operations that require 16 bit (curves/levels, color balance) in your cameras RAW conversion software, and then further editing in 8-bit format in Photoshop or equivalent, eg GIMP. I believe yuri uses such a workflow.

« Reply #8 on: October 02, 2008, 16:46 »
Version 2.6 is using GEGL image library. GIIMP is changing to 32-bit, but they aren't done with the process.
This is very interesting news indeed!


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